Last updated: 11/24/07, patch 2.3.
You start earning talent points at level ten, and will gain one talent point with every level all the way through level 70. You can press “n” to bring up your talent trees. There are three tabs (one for each tree: Discipline, Holy, and Shadow).A priest’s solo play and role in groups can vary based on which talent tree most of her talent points are in, especially at the higher levels. I suggest periodically taking some time and messing around with a talent calculator to try to plan where you want your points to go.
The three talent trees for priests are Discipline, Holy, and Shadow.
- The Discipline tree improves longevity (increased stats, mana regeneration, an extra buffs, ways to reduce damage taken, and some spell damage increases).
- The Holy tree increases the power and use of your holy spells (your healing, and to a lesser extent, your holy damage spells).
- The Shadow tree significantly increases the damage of your shadow spells and gives you some ways to increase your party’s spell damage and regeration of health and mana.
Each tree has its merits and drawbacks. Shadow’s increase to spell damage makes it the best for ease of leveling. Holy and Discipline are a bit more tedious to try to level with, but can make healing easier, if that is your objective. Most people find that with proper gear they are able to heal just fine in instances as a fully shadow specced priest until they get to the upper 60s or 70 in level.