Holy priest DPS builds have been around since Holy Nova was the 31 talent in the holy tree. Oddly, in the past two days, I have seen more posts the the WoW official priest forum asking about the raid viability of these “lolsmite” talent builds than ever before. As I stated in a previous post, it is theoretically possible with the presence of a delicate class set up, and some fairly high stats (over 1k +damage, 30% crit., etc.).
I had previously postulated that the hidden utility that may make attempting such a thing worth it is the ability to heal without switching form. Soulcorruptr had a better thought about how this build best helped his raid:
One thing that Smite Priests definitely bring to a raid: embarassment. By the end of this Kara run, people were really starting to pop consumables and play a more alert game to avoid being “that guy who got out DPSed by a Smite Priest”.
I would never have guessed that by raiding as a holy smiter, you could increase a raid’s DPS a noticeable percent from risk of embarrassment alone.
Soulcorruptr says he hovered in the 2-3 spot on the DPS chart for the first few bosses. Given that:
- His spec was non-optimal
- He was working with the still broken (hopefully fixed with the patch tomorrow!) Surge of Light talent
- He lacked the proper class balance to fully buff his DPS
- He hit the threat ceiling
… There is a chance that this might be more viable than previously predicted.
I doubt it will ever become common, given its high dependence on other classes in order to perform, and the high amount of +crit needed from gear to optimize its DPS. However, I do think there is much more discussion and theorycrafting to come on this.